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Artifact 2

2. Design and develop digital age learning experiences and assessments.

C. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources 

This artifact is a direct example of how to incorporate technology in a classroom by utilizing an online interactive game. This game allows users with a variety of learning styles and contents to be engaged in a fun activity while practicing basic concepts. This artifact relates to ISTE*T Standard 2c in its use of strategy, content diversity and use of a digital resource.

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